algorithm - Writing Pseudocode dice game -
hi iam first year pupil doing iam haveing problem logic aspect of things. write pseudocode game simulates rolling 2 dice generating random numbers between 2 , 12 inclusive.
the player chooses number between 2 , 12 (the lowest , highest totals possible 2 dice).
the player “rolls” 2 dice 5 times.
if number chosen user comes up, user wins , game ends.
if number not come within 5 rolls, user loses.
assume there module twodiceroll() simulates throwing of 2 dice returning random number between 2 , 12 inclusive.
do input number //number entered player while number>12 or number <2 bool status <-- false int tmp 1 5 tmp <-- twodiceroll() if tmp=number status <--true break end if end if status=true print "user wins" else print "user loose"
algorithm logic pseudocode
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