java - LibGDX Uncaught RunTime Exception in HTML Deployment -
i seem getting error when deploying game html. menu screen works fine, transition game screen causes error.
text console:
uncaught java.lang.runtimeexception: com.google.gwt.core.client.javascriptexception: (typeerror) gwt$exception: <skipped>: cannot read property 'get_5' of null
the errors seem pile on millisecond window kept open. game runs on desktop (windows , mac), android, , iphone. not sure what's going on. i'm using 6 different sounds, multiple textures/textureatlas's, no fonts. extension have project "tools" extension.
i fixed previous error received after compiling html using reflection class. not sure error though.
this problem similar this thread year ago. took @ build.gradle file in html folder, "strict = true" within compiler struct, i'm assuming that's okay. project uses gl20 i'm not sure if solutions applicable in case.
thanks help!
java html html5 gwt libgdx
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