filesystems - How to change/fake the 'file size' on the fly in C code -
i working on user level filesystem using fuse , requirement :
when issue readfile a
, want superimpose contents of file (say file b
) , nowadays contents of file b
file a
's contents. i have achieved buffer modifications capturing in fuse read , internally reading file b
, copying buffer contents passed in buffer file a
, not doing actual read phone call file a
. so, file a
phone call returns file b
's contents copied in buffer. also, file a
of smaller size compared file b
. when checked using debugger, file a
buffer contents fine (contains whole of file b
contents), when gets displayed (say vi
) file a
, able see many characters file a
's size, file b
size more, whole info never gets shown if returned buffer file a
(the file b
info copied) has more display. because file a
size smaller , display terminates when character count reached file a
's filesize.
i tried looking struct stat
, read-only thing shows me size of file a
smaller compared file b
.
struct stat stat1; stat(filea, &stat1);
so, question how fake/change size of file a
on-the-fly, able display whole info (which got superimposed because file b
bigger).
you won't able because many applications request file size before reading file , read reported amount of data.
c filesystems size filesize stat
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